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Plasmire
{{{Image/Tile}}}


Rarity Ultra Rare
Class Tank
Research Material Plasmire Crystals

Df researchtoken ooze@2x

Building Material Vault Stone

No Ability Image

Speed 8
Element Rating
Description
Sacrifices its own energy to rescue allies and power its devastating attacks!


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Plasmire are tanks, who have the ability to resurrect a selected monster, if that monster dies in a period of time!



Appearance

Plasmire is the third transformative monster in the game, as it attacks it transforms in to bigger and uglier version of its cute original self! The monster seems to be made of a 'Plasma' type substance, hence the name, As this monster upgrades, its crystals on its back grow bigger and visual armour is acquired through the levels.


Keep it or Flip it

This section on every species is based around, platinum rolls, and legendary keepers. Flipping, is the process of 5 starring a PLATINUM Monster, or on the rare occasions, a Legendary and selling them for maximum profit.

Fire Plasmire
Ice Plasmire
Poison Plasmire

Abilities

Sum Up

  • Guardian Angel (Revive Team mate)
  • Defence Buff on Revival
  • Sacrifices HP & Def
  • Sacrifices Attack
  • Reduce Turrets Attack
  • Allie Heal
  • Guardian Angel (Revive Team mate)
  • Sacrifices HP & Speed
  • Speed Buff On Revival
  • Sacrifices Defence
  • Reduce Turrets Defence
  • Allie Heal
  • Guardian Angel (Revive Team mate)
  • Sacrifices HP
  • Multi Turn Heal on Revival
  • Sacrifices Speed
  • Turret Slow
  • Allie Heal
Community

Preferred

The community have not had long enough to determine a real favourite! at the moment its the one they currently own! If you have a preference, please let us know!
Flipping

Level

Due to how rare Plasmire is at the moment, if your keen to flip then Leg Leg Star2 for maximum research materials!

Ice Icon Ice Plasmire

Gold Blue Plasmire - Geode Plasmire
Gold Abilities Gold StarGold StarGold StarGold StarGold Star
Pic Attack Details
No Ability Image Deathsplat Propels Forward in a line and increases allies' health by 10%.
No Ability Image Slop Sacrifices 20% defence for 1 turn to inflict 60% damage to all buildings and reduce their defence by 40% for 1 turn (Reusable in 2 turns)
No Ability Image Frozen Guardian Sacrifices 25% MAX HP and 20% Speed for 1 turn to grant guardian angel to one monster for 3 turns. If that monster dies during that time, they will revive w/ 75% MAX HP, plus 65% speed for 2 turns, Dies if HP below 25% (Reusable in 5 Turns).
Platinum Blue Plasmire - LCD Plasmire
Plat Abilities Platinum StarPlatinum StarPlatinum StarPlatinum StarPlatinum Star
Pic Attack Details
No Ability Image Dark Deathsplat Propels Forward in a line and increases allies' health by 15%.
No Ability Image Dark Slop Sacrifices 25% defence for 1 turn to inflict 70% damage to all buildings and reduce their defence by 50% for 1 turn (Reusable in 2 turns)
No Ability Image Dark Frozen Guardian Sacrifices 30% MAX HP and 25% Speed for 1 turn to grant guardian angel to one monster for 3 turns. If that monster dies during that time, they will revive w/ 90% MAX HP, plus 75% speed for 2 turns, Dies if HP below 30% (Reusable in 5 Turns).
Legendary Blue Plasmire - Crystallite Plasmire
Legend Abilities Leg Star2Leg Star2Leg Star2Leg Star2
Pic Attack Details
No Ability Image Dark Deathsplat II Propels Forward in a line and increases allies' health by 20%.
No Ability Image Dark Slop II Sacrifices 30% defence for 1 turn to inflict 80% damage to all buildings and reduce their defence by 60% for 1 turn (Reusable in 2 turns)
No Ability Image Dark Frozen Guardian II Sacrifices 30% MAX HP and 30% Speed for 1 turn to grant guardian angel to one monster for 3 turns. If that monster dies during that time, they will revive w/ 100% MAX HP, plus 90% speed for 2 turns, Dies if HP below 30% (Reusable in 5 Turns).

Fire IconFire Plasmire

Gold Red Plasmire - Putty Plasmire
Gold Abilities Gold StarGold StarGold StarGold StarGold Star
Pic Attack Details
No Ability Image Deathsplat Propels forward in a line and increases allies' health for 10%
No Ability Image Slam! Sacrifices 20% attack its next turn to inflict 60% damage to all buildings and reduce their attack by 40% for 1 turn (Reusable in 2 Turns).
No Ability Image Burning Guardian Sacrifices 20% MAX HP and 20% Defence for 1 Turn to grant guardian angel to one monster for 3 turns if that monster dies during that time, it will revive w/ 65% MAX HP, plus 60% defence for 2 turns. Dies if HP below 20% (Reusable in 5 Turns).
Platinum Red Plasmire - Epoxy Plasmire
Plat Abilities Platinum StarPlatinum StarPlatinum StarPlatinum StarPlatinum Star
Pic Attack Details
No Ability Image Dark Deathsplat Propels forward in a line and increases allies' health for 15%
No Ability Image Dark Slam! Sacrifices 25% attack its next turn to inflict 70% damage to all buildings and reduce their attack by 50% for 1 turn (Reusable in 2 Turns).
No Ability Image Dark Burning Guardian Sacrifices 25% MAX HP and 25% Defence for 1 Turn to grant guardian angel to one monster for 3 turns if that monster dies during that time, it will revive w/ 75% MAX HP, plus 75% defence for 2 turns. Dies if HP below 25% (Reusable in 5 Turns).
Legendary Red Plasmire - Polymer Plasmire
Legend Abilities Leg Star2Leg Star2Leg Star2Leg Star2
Pic Attack Details
No Ability Image Dark Deathsplat II Propels forward in a line and increases allies' health for 20%
No Ability Image Dark Slam! II Sacrifices 30% attack its next turn to inflict 80% damage to all buildings and reduce their attack y 60% for 1 turn (Reusable in 2 Turns).
No Ability Image Dark Burning Guardian II Sacrifices 25% MAX HP and 30% Defence for 1 Turn to grant guardian angel to one monster for 3 turns if that monster dies during that time, it will revive w/ 75% MAX HP, plus 90% defence for 2 turns. Dies if HP below 25% (Reusable in 5 Turns).

Poison IconPoison Plasmire

Gold Green Plasmire - Slime Plasmire
Gold Abilities Gold StarGold StarGold StarGold StarGold Star
Pic Attack Details
Df ability green deathsplat@2x Deathsplat Propels Forward in a line and increase allies health by 10%.
Df ability green smack@2x Smack! Sacrifices 15% speed for 1 turn to inflict 60% Damage to all buildings and slow them by 30% for 1 Turn (Reusable in 2 Turns)
Df ability green venomousguardian@2x Venomous Guardian Sacrifices 10% MAX HP for 2 turns to grant guardian angel to one monster for 3 turns. If that monster dies during that time, it will revive w/ 35% MAX HP, plus 35% MAX HP for 2 Turns. Dies if HP is below 10% (Reusable in 5 Turns).
Platinum Green Plasmire - Jelly Plasmire
Plat Abilities Platinum StarPlatinum StarPlatinum StarPlatinum StarPlatinum Star
Pic Attack Details
Df ability green deathsplat@2x Dark Deathsplat Propels Forward in a line and increase allies health by 15%.
Df ability green smack@2x Dark Smack! Sacrifices 20% speed for 1 turn to inflict 70% Damage to all buildings and slow them by 40% for 1 Turn (Reusable in 2 Turns)
Df ability green venomousguardian@2x Dark Venomous Guardian Sacrifices 15% MAX HP for 2 turns to grant guardian angel to one monster for 3 turns. If that monster dies during that time, it will revive w/ 45% MAX HP, plus 45% MAX HP for 2 Turns. Dies if HP is below 15% (Reusable in 5 Turns).
Legendary Green Plasmire - Pudding Plasmire
Legend Abilities Leg Star2Leg Star2Leg Star2Leg Star2
Pic Attack Details
Df ability green deathsplat p@2x Dark Deathsplat II Propels Forward in a line and increase allies health by 20%.
Df ability green smack p@2x Dark Smack! II Sacrifices 25% speed for 1 turn to inflict 80% Damage to all buildings and slow them by 50% for 1 Turn (Reusable in 2 Turns)
Df ability green venomousguardian p@2x Dark Venomous Guardian II Sacrifices 20% MAX HP for 2 turns to grant guardian angel to one monster for 3 turns. If that monster dies during that time, it will revive w/ 55% MAX HP, plus 55% MAX HP for 2 Turns. Dies if HP is below 20% (Reusable in 5 Turns).

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