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Dante
ResearchPathDante


Rarity Uncommon
Class Nuke
Research Material Dante Talisman

Df researchtoken dante@2x

Building Material Attack Slab

Df researchtoken bldg bullet title@2x

Speed 12
Element Rating Ice Icon>Poison Icon > Fire Icon
Description
Doles out widespread city DAMAGE!


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Dante is a Nuke monster specializing in damage over time abilities while debuffing enemy lasers.



Appearance

Dantes have the appearance of demons adorned with spikes, horns, and eventually wings in their various transformations. They also gain tattoos and chains on their wrists, indicating they have escaped some sort of demonic binding.


Keep it or Flip it

This section on every species is based around, platinum rolls, and legendary keepers. Flipping, is the process of 5 starring a PLATINUM Monster, or on the rare occasions, a Legendary and selling them for maximum profit.

Fire Dante
Ice Dante
Poison Dante

Abilities

Sum Up

  • District Wide DOT
  • High Damage
  • DOT
  • Sacrifices Health
  • District wide Stun
  • High Damage
  • DOT
  • District wide DOT
  • Turret Slow
  • DOT
  • High Damage
Community

Preferred

Blue Dante is the community favourite, some may even say its the best monster in the game, due to availability and abilities, the reason the Blue dante is favoured over the rest is because of its District wide stun, which is fantastic against insect level of play.
Flipping

Level

Uncommon role, but still relatively easy to attain, flip at Platinum StarPlatinum StarPlatinum StarPlatinum StarPlatinum Star

Ice Icon Ice Dante

Gold Blue Dante - Void Dante
Gold Abilities Gold StarGold StarGold StarGold StarGold Star
Pic Attack Details
Ice - Demonic Strike Demonic Strike Strikes in a line and inflicts 10% MAX BUILDING HP over time.
Ice - Frozen Hell Frozen Hell Inflicts 30% to 130% damage on all buildings. (Reusable in 2 turns)
Ice - Soulsteal Soulsteal Inflicts 30% damage to all buildings + 50% chance to stun enemy lasers. (Reusable in 4 turns)
Platinum Blue Dante - Abyss Dante
Plat Abilities Platinum StarPlatinum StarPlatinum StarPlatinum StarPlatinum Star
Pic Attack Details
Ice - Demonic Strike Dark Demonic Strike Strikes in a line and inflicts 15% MAX BUILDING HP over time.
Ice - Frozen Hell Dark Frozen Hell Inflicts 20% to 200% damage on all buildings. (Reusable in 2 turns)
Ice - Soulsteal Dark Soulsteal Inflicts 45% damage to all buildings + 75% chance to stun enemy lasers. (Reusable in 4 turns)
Legendary Blue Dante - Hades Dante
Legend Abilities Leg Star2Leg Star2Leg Star2Leg Star2
Pic Attack Details
Ice - Demonic Strike Dark Demonic Strike II Strikes in a line and inflicts 20% MAX BUILDING HP over time.
Ice - Frozen Hell Dark Frozen Hell II Inflicts 15% to 250% damage on all buildings. (Reusable in 2 turns)
Ice - Soulsteal Dark Soulsteal II Inflicts 70% damage to all buildings + 75% chance to stun enemy lasers. (Reusable in 4 turns)

Fire IconFire Dante

Gold Red Dante - Inferno Dante
Gold Abilities Gold StarGold StarGold StarGold StarGold Star
Pic Attack Details
Fire - Demonic Strike Demonic Strike Strikes in a line and inflicts 10% MAX BUILDING HP over time.
Fire - Hellfire Hellfire Inferno inflicts 20% to 100% damage on all buildings + inflicts 10% MAX BUILDING HP over 2 turns (reusable in 2 turns)
Fire - Fire Field Fire Field Sacrifices 10% HP to unleash 70% damage to all buildings. Dies if below 10% HP. (reusable in 4 turns)
Platinum Red Dante - Brimstone Dante
Plat Abilities Platinum StarPlatinum StarPlatinum StarPlatinum StarPlatinum Star
Pic Attack Details
Fire - Demonic Strike Dark Demonic Strike Strikes in a line and inflicts 15% MAX Building HP over time.
Fire - Hellfire Dark Hellfire Inferno inflicts 25% to 125% damage on all buildings + inflicts 10% MAX BUILDING HP for 2 turns. (Reusable in 2 turns)
Fire - Fire Field Dark Fire Field Sacrifices 10% MAX HP to unleash 90% damage to all buildings. Dies if below 10% MAX HP. (Reusable in 4 turns)
Legendary Red Dante - Hellfire Dante
Legend Abilities Leg Star2Leg Star2Leg Star2Leg Star2
Pic Attack Details
Fire - Demonic Strike Dark Demonic Strike II Strikes in a line and inflicts 20% MAX BUILDING HP over time.
Fire - Hellfire Dark Hellfire II Inferno inflicts 30% to 150% damage on all buildings + inflicts 10% MAX BUILDING HP for 2 turns. (Reusable in 2 turns)
Fire - Fire Field Dark Fire Field II Sacrifices 15% MAX HP to unleash 110% damage to all buildings. Dies if below 15% MAX HP. (Reusable in 4 turns)

Poison IconPoison Dante

Gold Green Dante - Jinx Dante
Gold Abilities Gold StarGold StarGold StarGold StarGold Star
Pic Attack Details
Poison - Demonic Strike Demonic Strike Strikes in a line and inflicts 10% MAX BUILDING HP over time.
Poison - Withering Blast Withering Blast Toxic Blast inflicts 20% to 100% damage on all buildings + slows enemy lasers by 20%. (Reusable in 2 turns)
Poison - Poisonous Miasma Poisonous Miasma Unleashes 30% damage to all buildings + inflicts 10% MAX BUILDING HP over 3 turns. (Reusable in 4 turns)
Platinum Green Dante - Curse Dante
Plat Abilities Platinum StarPlatinum StarPlatinum StarPlatinum StarPlatinum Star
Pic Attack Details
Poison - Demonic Strike Dark Demonic Strike Strikes in a line and inflicts 15% MAX BUILDING HP over time.
Poison - Withering Blast Dark Withering Blast Toxic Blast inflicts 30% to 130% damage on all buildings + slows enemy lasers by 20%. (Reusable in 2 turns)
Poison - Poisonous Miasma Dark Poisonous Miasma Unleashes 40% damage to all buildings + inflicts 15% MAX BUILDING HP over 3 turns. (Reusable in 4 turns)
Legendary Green Dante - Damnation Dante
Legend Abilities Leg Star2Leg Star2Leg Star2Leg Star2
Pic Attack Details
Poison - Demonic Strike Dark Demonic Strike II Strikes in a line and inflicts 20% MAX BUILDING HP over time.
Poison - Withering Blast Dark Withering Blast II Toxic Blast inflicts 40% to 160% damage on all buildings + slows enemy lasers by 20%. (Reusable in 2 turns)
Poison - Poisonous Miasma Dark Poisonous Miasma II Unleashes 50% damage to all buildings + inflicts 20% MAX BUILDING HP over 3 turns. (Reusable in 4 turns)

Dante Lab Work

Lab's are essential to give your monsters the power to take down even the most trickiest of deffenses, and can be the diffrence to a win and a loose, Health Bonus, Attack Bonus, Nukes With Extra Critical? Supports with Resetable Abilities? Tanks Taking Half Damgage? All thanks to Labs! 

Df researchtoken dante@2x

Dante Talisman - Lab Research Material

Df researchtoken bldg bullet title@2x

Attack Slab - Lab Research Material

Ways of attaining Research Material

  • Selling Monsters
  • Species Platinum Experiments
  • Occasionally during Events, League Rewards
  • Occasionally During Events, Faction Missions

When a monster is sold, regardless of its level, you receive Research Material Which are only used for that species Upgrades, as well as one of either two District Materials, which is for District Upgrades, also Dark Matter Home Screen DM, these Amounts Vary Depending on the level of the Monster Sold.

Dante are a very uncommon role, but can still be rolled fairly often, only level to legend for materials if you are really in need,o otherwise flipping and selling at Platinum StarPlatinum StarPlatinum StarPlatinum StarPlatinum Star is all that is required.


pic name upgrade
Df researchtype hp@2x Toughened 10%-40% Max HP.
Df researchtype atk@2x Ferocious 10%-40% Attack Damage.
Df researchtype xp@2x Adept Growth 2%-4% XP Earned.
Df researchtype dodge@2x Dodge 2.5%-10% Chance to avoid damage.
Df researchtype critdamage@2x Brutal Strike 2.5%-10% Critical Damage
Df researchtype cooldown@2x Adept Raider 15-30min Raid cooldown reduction.


Head over to Labs: Research for cost and time information, as well as all other lab upgrades.



Dante Mutagens

Mutagens?

Mutagens Grant a Passive ability in battle when mutated to a monster, 5 Star DNA is required to to be used as a transform ingredient.

Every Monster has an ultra monster mutagen available in a lucky roll of the Mutagen Creator for 50Element X. Second mutagens have been released during but where only available for a set period of an event (Generally 2 weeks) unless you acquired one during the event you will have to wait until SMASH releases them again, this has been confirmed it will happen, just not when.


  • Ultra Mutage: 10% Extra Medals Rewarded During a Battle.

 

DNA is what is required to be collected before your able to mutate a monster, you will need 1 Platinum StarPlatinum StarPlatinum StarPlatinum StarPlatinum Star DNA, a Platinum or Legendary Monster and the Mutagen.

Dante DNA is fairly easy to come by, but as always, id recommend hoarding DNA till you have at least one 5* and then sell the remains you acquire at Platinum StarPlatinum StarPlatinum Star

Head over to DNA Guide for more information on prices & Usage.